UCCS Vision And Software Technology Laboratory

Inov101 The Innovation Process

Spring 2009 Thurs 1:40-4:20, Science 186 (to start)

Schedule
Grading Policy
Student pages/projects
Lecture Notes

Instructors

Prof. Terry Boult         Nina Polok Rory Lewis



TB: (719)255-3510
(forwards to cell )
(719)963-0573
Office Hours: TBD Office Hours: TBD    Office Hours: TBD

Course Objective

This course will introduce the students to the process and stages of innovation. Students will be able to:

Other objectives include:

Readings

These will eventually be in the bookstore, but you can find them cheaper online, (even including shipping). There will be 3 books for Inov101 Free, Required: Non-Free Required (in order of usage) Personality Profiles Web Reading

Innovation Roles and Creativity Web reading:

 

Recommended (not required) Additional Reading (goes deeper than the above, can help if they are too dense or if you want to know more):

Non-Free Recommended

Class Participation and Grading

Teams (and team grading)

Teams will be organized by assignment (not student choice). Every team project will call for a group report as well as a shorter individual report for each team member. Each team assignment will be given a total number of points. Based on the teams reports, each team will receive a total number of points. These points will be shared, NOT NECESSARILY EQUALLY, among team members. The individual report for a teach should address your contribution to the team and how you feel the teams grade should be divided and why. Long term teams assignments, if there are any, will allow teams to able to "fire" members, if they document significant ineffective membership and that they tried to get the individual to change their behavior. Fired student may find themselves on a team of 1 or 2.

WORKLOAD and HOMEWORK

We expect students to devote an average of 6-7 hours per week OUTSIDE OF CLASS on the work for this class. When working on brainstorming or other activities its difficult to estimate how much effort some student will need to spend to achieve the results. Ineffective team work can dramatically expand an hour exercise into much more.

A few lectures will have "guest" speakers who will present and then we will lead the discussion of issues. Other classes will be lead by you, the students. If reading is assigned, come to class having done the reading. We are generally not going to "summarize it" for you, rather we will discuss it or do things using it.

Outline and Schedule

Date Reading/Topics Assignments Due
Jan 22 Introduction / Class Objectives

Before class read Chap 1-2 of The Medici Effect
Jan 29 The Medic effect Part II, Chap 3-8 of Medici Effect book
Feb 5 Making Intersections happen Rest of Medici Effect
Feb 12 Personality and Teams Personality Profiles web reading above
Feb 19 Creativity Exercises, Teaming/Roles Innovation Roles and Creativity Web reading
Feb 26
Creativity & Personality/Teaming/Roles
Mar 5 Seeds of Innovation Part 1
Mar 12 Midterm Exam
Mar 19
Seeds of Innovation Part 2
Mar 26 Spring Break
Apr 2 Seeds of Innovation Part 3
Apr 9 Blue Ocean Strategy, Part 1
Apr 16 Blue Ocean Strategy, Part 2
Apr 23 Blue Ocean Strategy, Part 3
Apr 30 Value Innovation Exercises
May 7 TBD
May 14 Final Exam

Invent Your World Challenge

Deadline: March 15, 2009

Through the Invent Your World Challenge, Ashoka GenV ( http://www.genv.net/ ) and the Lemelson Foundation ( http://www.lemelson.org/ ) will help fifty young inventors use their creations to address a local or global challenge and create positive change.

Young people are invited to submit their ideas for a new tech- nology or the adaptation of an existing technology that will help make life easier, the planet greener, or the world better.

Youth whose ideas are selected for support will receive an action plan so that they can apply for funding. They will then submit their action plans and present their projects to a panel of mentors to receive feedback and advice. Once their idea is approved, they will receive a grant.

The challenge is open to all individuals between the ages of 12 and 20 in North America and Europe, and 12 and 24 everywhere else. Each participant will be required to submit an action plan showing what activities will be carried out and how the grant will be spent, and will need to form a team with at least two other youth to qualify for funding.

A panel of distinguished judges will choose five of the best invention ventures to participate in a global roundtable on climate change at the Massachusetts Institute of Technology). Judges will also award one team a $20,000 scholarship for college.

The last day to submit a project idea is March 15, 2009. Visit the GenV Invent Web site for complete program information.